ShaderFX 3.0 CGFX
ShaderFX 3.0 now supports exporting and previewing shaders in CGFX.
This will make it easier for people who do not use directX to use ShaderFX shaders since the CG shader language is not tied exclusively to DirectX.
ShaderFX 3.0 now allows artists to specify per material what shader format to use: HLSL or CG.
The CGFX shaders from ShaderFX are compatible with Nvidia FXComposer and Autodesk Maya.
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