To subscribe to our RSS feed, please click here
Date: August 03 2008.
Tutorial on how to make an Automatic stretchy leg with Puppetshop and a custom script controller.
Date: August 03 2008.
Sneak peak 1 of ShaderFX 3.0
Date: August 03 2008.
Tutorial on how to make a realtime (in game) waterfall with ShaderFX and 3dsMax.
Date: August 03 2008.
Bioware Corp. uses the help of Puppetshop to create Mass Effect.
Date: August 03 2008.
Frantic Films uses SkinFX for creature deformation in the film: Journey to the center of the earth 3D - by Walden Media.
Date: August 03 2008.
How to setup progressive morphs using MorphX2
Date: August 03 2008.
Eyeball NYC used Puppetshop and the help of Paul Neale for a Bioshock (game) commercial.